3D Modeling Agent Skills for Design and Print

3D modeling skills for AI agents cover the full pipeline: modeling geometry, generating 3D assets from text or images, materials and texturing, rigging and animation, 3D printing preparation, and the tools that tie those stages together. The work follows a natural order — model, texture, rig and animate, then render or print — though generation now often starts from a text prompt or a reference image instead of a blank scene. Use the ranked list by matching your current stage to a sub-topic first, then compare the skills listed there. If you are starting from a prompt, look at text to 3D; if you already have a mesh, look at materials, rigging, or printing. Pick the one that fits the stage you are actually in rather than the broadest option.

8 to start with22 top options

Start with these.

3D work is model, texture, rig and animate, then render or print — generation now starts from text or an image.

These are the closest matches for this work. Start with the first one and open it to install.

22 top options

  1. Rank 04
    Direct

    threejs-3d-generator

    Generates, textures, rigs, animates, stylizes, converts, and downloads 3D assets for Three.js games via the Tripo API, covering text-to-3D, image-to-3D, game-ready GLB/FBX, auto-rigging, and low-poly conversion.

    • Modeling
    • Text to 3D
    • Materials and texturing
    2,923 · popularity
    View Agent Skill
  2. Rank 05
    Direct

    blender-web-pipeline

    Blender to web export workflows for 3D models and animations, covering glTF export, bpy scripting, texture baking, LOD generation, batch processing, and optimization for Three.js or Babylon.js.

    • Modeling
    • Materials and texturing
    • Rigging and animation
    2,999 · popularity
    View Agent Skill
  3. Rank 06
    Direct

    substance-3d-texturing

    Covers Adobe Substance 3D Painter PBR texturing and material creation, exporting textures for web/game engines, optimizing 3D assets for real-time rendering, and Python API automation.

    • Materials and texturing
    • Tools
    2,135 · popularity
    View Agent Skill
  4. Rank 07
    Direct

    img2threejs

    Turns a reference image into a quality-gated, animation-ready procedural Three.js model built in code, using a staged sculpting pipeline and AI-vision self-correction loop.

    • Modeling
    • Text to 3D
    • Materials and texturing
    1,838 · popularity
    View Agent Skill
  5. Rank 08
    Direct

    fal-3d

    Generates 3D models from text or images via fal.ai, useful for game assets, AR previews, product mockups, and concept sculpting.

    • Modeling
    • Text to 3D
    2,640 · popularity
    View Agent Skill
Explore 14 more Agent Skills
  1. Rank 09
    Direct

    spline-interactive

    Browser-based 3D design and animation platform with visual editor, parametric modeling, state-based animation, interactivity, and export to React or web, for no-code 3D experiences.

    • Rigging and animation
    2,512 · popularity
    View Agent Skill
  2. Rank 10
    Direct

    layer

    Generates and edits game and entertainment assets on Layer through MCP: images, video, 3D meshes, audio, sprites, textures, and marketing creative, with model selection and Creative Unit pricing.

    • Rigging and animation
    1,970 · popularity
    View Agent Skill
  3. Rank 11
    Direct

    create-game-assets

    Plans, generates, sources, normalizes, and validates cohesive visual game assets including sprites, tilesets, textures, concept art, and 3D asset briefs, with engine-native import and validation.

    • Modeling
    • Materials and texturing
    • Rigging and animation
    3,614 · popularity
    View Agent Skill
  4. Rank 12
    Direct

    threejs-webgl

    Comprehensive Three.js skill for building interactive 3D scenes, WebGL/WebGPU applications, product configurators, and 3D visualizations with scenes, cameras, meshes, materials, lights, and animations.

    • Modeling
    • Materials and texturing
    • Rigging and animation
    4,106 · popularity
    View Agent Skill
  5. Rank 13
    Direct

    3d-animation-short-generator

    Creates stylized 3D animated shorts from a story idea through project brief, story outline, character and environment cards, shot planning, storyboards, video-model selection, single-shot generation, assembly, and final review.

    • Materials and texturing
    • Rigging and animation

    Needs (stated): Node.js

    3,213 · popularity
    View Agent Skill
  6. Rank 14
    Direct

    threejs-loaders

    Three.js asset loading covering GLTF, textures, HDR environments, and async patterns. Use when loading 3D models, textures, or managing loading progress in a Three.js scene.

    • Materials and texturing
    10,039 · popularity
    View Agent Skill
  7. Rank 15
    Direct

    scenekit

    Maintains and extends existing SceneKit 3D scenes and visualizations, covering SCNView, SCNScene, SCNNode scene graphs, geometry, materials, lights, cameras, SCNAction animation, physics, and particles.

    • Materials and texturing
    • Rigging and animation
    2,889 · popularity
    View Agent Skill
  8. Rank 16
    Direct

    threejs

    Builds and debugs interactive 3D scenes on the web with Three.js, covering scene/camera/renderer setup, lights, materials, GLTF loading, controls, and performance.

    • Modeling
    • Materials and texturing
    1,670 · popularity
    View Agent Skill
  9. Rank 17
    Direct

    r3f-loaders

    Loads and reuses 3D assets in React Three Fiber with useGLTF, useLoader, Suspense, and preloading, covering model loading, decoder setup, caching, cloning, and loading/error UI.

    • Materials and texturing
    • Rigging and animation
    1,548 · popularity
    View Agent Skill
  10. Rank 18
    Possible

    godot-master

    Consolidated expert library for Godot 4.7+ game and application development, orchestrating domain skills through architectural workflows, anti-pattern catalogs, performance budgets, and Server API patterns.

    • Rigging and animation
    4,350 · popularity
    View Agent Skill
  11. Rank 19
    Possible

    web3d-integration-patterns

    Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences, covering architecture patterns, state management, and performance optimization.

    • Rigging and animation
    2,802 · popularity
    View Agent Skill
  12. Rank 20
    Possible

    threejs-image-generator

    Generates and edits 2D image assets for Three.js games with Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky plates, decals, logos, icons, and GUI art.

    • Text to 3D
    • Materials and texturing
    • Rigging and animation
    2,415 · popularity
    View Agent Skill
  13. Rank 21
    Possible

    threejs-game-director

    Entrypoint for building, upgrading, and finishing Three.js browser games, routing work across gameplay, graphics, UI, 3D/image/audio asset generation, debugging, and release skills.

    • Text to 3D
    • Rigging and animation
    2,563 · popularity
    View Agent Skill
  14. Rank 22
    Possible

    lightweight-3d-effects

    Lightweight 3D effects for decorative elements and micro-interactions using Zdog, Vanta.js, and Vanilla-Tilt.js, covering pseudo-3D illustrations, animated backgrounds, and parallax tilt effects.

    • Modeling
    2,339 · popularity
    View Agent Skill
Frequently asked questions

Frequently asked questions

What is the difference between modeling and text to 3D skills?
Modeling skills work on geometry directly, while text to 3D skills generate 3D assets starting from a text prompt or an image. Both feed the same pipeline: model, texture, rig and animate, then render or print.
How is this list ordered?
The list is ranked by observed search demand, with direct matches to the topic placed first and a cap on any single publisher. That keeps the top of the page focused on the skills developers are actually looking for.
Do I need separate skills for texturing and rigging?
Yes. Materials and texturing and rigging and animation are distinct sub-topics, and each has its own skills. Choose based on the stage you are in: texture after the model exists, rig and animate after texturing.
Which sub-topic should I start with for 3D printing?
Start with the 3D printing sub-topic, which covers preparing a model for printing rather than creating it. If you still need the model itself, begin with modeling or text to 3D first.

How to install an Agent Skill

Start with the first skill on this page. Claude Code reads a SKILL.md once it is in the skills directory:

  • Claude Code — copy the SKILL.md for cad into ~/.claude/skills/cad/ for yourself, or .claude/skills/cad/ to share it with a project.
  • From the registry — run npx skills add earthtojake/text-to-cad@cad.
  • Or download cad from its source and place that SKILL.md in the directory above.

How to choose Check the source and the skill’s own instructions before you install. Official and Notable describe where a skill comes from.