Skill detail

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

Why we recommend it: Supports the Implementation facet's planning phase but is not specific to Claude Code.

MatchPossibleRecommended for Brainstorming
Sourceobra/​superpowersExternal source
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---
name: brainstorming
description: "You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation."
---

# Brainstorming Ideas Into Designs

Help turn ideas into fully formed designs and specs through natural collaborative dialogue.

Start by classifying how much process the request needs, then work
through your path: understand the context, refine the idea, present a
design, and get your human partner's approval.

<HARD-GATE>
Do NOT invoke any implementation skill, write any code, scaffold any
project, or take any implementation action until you have told your
human partner what you intend and they have approved it. This applies
to EVERY task on EVERY path below — the ceremony scales with the task;
the approval gate never does.
</HARD-GATE>

## Three Paths

Before your first question, classify the request and say the
classification out loud — "this looks bounded, so I'll present a short
design here rather than write a spec" — so your human partner can
override it:

- **Spike** — a feasibility question ("can we...", "is it possible...",
  "quick and dirty is fine") whose output is an answer, not code you
  keep. Present the question and what you'll try in 2-3 sentences, get
  a nod, then find out as cheaply as correctness allows. No design
  doc, no spec file. Report findings as a recommendation; anything you
  built stays labeled throwaway.
- **Bounded** — a well-scoped change to code that already exists in
  this repo: a new flag, a small endpoint, a one-file fix.
  Understanding the kind of app is not enough — bounded means the flow
  you are changing is already here to read. If there is no existing
  flow to change, the task is not bounded. Ask the clarifying
  questions that matter, present a short design IN CHAT (a few
  sentences to a few short paragraphs), and STOP. Implementation
  starts only after your human partner says yes to that design — a
  bounded task's approval is as hard a gate as an architectural
  one. No spec file, no implementation plan document.
- **Architectural** — new projects, new subsystems, changes that
  restructure how components fit together or alter interfaces others
  depend on. Follow the full process: questions, approaches, sectioned
  design, written spec, then the writing-plans skill.

When in doubt between two paths, take the heavier one. The ratchet is
one-way: hidden complexity discovered mid-task upgrades the path —
stop, say so, and step up. Nothing downgrades mid-task.

## Anti-Pattern: "Too Simple To Need Approval"

Every path ends with your human partner approving your intent before
implementation. A todo list, a single-function utility, a config
change — the design may be two sentences in chat, but you MUST present
it and get approval. "Simple" tasks are where unexamined assumptions
cause the most wasted work. What scales with simplicity is the
artifact, never the approval.

## Red Flags

| Thought | Reality |
|---------|---------|
| "This is too simple to need a design" | Simple means a short design, not no design. Two sentences in chat, then approval. |
| "I'll call it bounded and skip the spec" | Reaching for a label to skip work IS the doubt — take the heavier path. |
| "It's bounded and the design is obvious — I'll start while they read it" | The gate is the approval, not the design's length. Present, then stop until you hear yes. |
| "I understand this kind of app, so it's bounded" | Bounded measures the repo, not your familiarity. A new project has no existing flow — it is architectural. |
| "The spike works, so I'll keep the code" | A spike's output is an answer. Keeping the code is a new request — classify it. |
| "It grew, but I'm almost done — no need to re-classify" | Hidden complexity upgrades the path mid-task. Stop and say so. |
| "They approved the spike, so the follow-up change is approved too" | Each task gets its own classif
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