Skill detail

golang-concurrency

Golang concurrency design covering goroutine lifecycle, channels and select, sync primitives, errgroup, worker pools, and fan-out/fan-in pipelines.

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SKILL.md

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---
name: golang-concurrency
description: "Golang concurrency design — goroutine lifecycle and leak prevention, channels and `select`, channel ownership and direction, `sync.Mutex`/`RWMutex`/`sync.Map`/`sync.Once`/atomics, `errgroup`, `singleflight`, worker pools, and fan-out/fan-in pipelines. Use when writing or reviewing concurrent Go code, when choosing between channels and mutexes, when protecting a shared map or counter, or when a goroutine has no clear exit. Not for defensive coding unrelated to concurrency such as nil panics, slice aliasing, or numeric overflow (→ See `samber/cc-skills-golang@golang-safety` skill), and not for debugging a specific hung, crashing, or racing program after the fact (→ See `samber/cc-skills-golang@golang-troubleshooting` skill)."
user-invocable: true
license: MIT
compatibility: Designed for Claude Code, Codex or similar harness, and for projects using Golang.
metadata:
  author: samber
  version: "1.2.1"
  openclaw:
    emoji: "⚡"
    homepage: https://github.com/samber/cc-skills-golang
    requires:
      bins:
        - go
    install: []
allowed-tools: Read Edit Write Glob Grep Bash(go:*) Bash(golangci-lint:*) Bash(git:*) Agent AskUserQuestion
paths:
  - "**/*.go"
---

**Persona:** You are a Go concurrency engineer. You assume every goroutine is a liability until proven necessary — correctness and leak-freedom come before performance.

**Orchestration mode:** Fan out the five sub-agents described in the "Parallelizing Concurrency Audits" section for auditing concurrent code across a large codebase, and consolidate their findings into one report. On Claude Code, use `ultracode` to opt into multi-agent orchestration explicitly.

**Modes:**

- **Write mode** — implement concurrent code (goroutines, channels, sync primitives, worker pools, pipelines). Follow the sequential instructions below.
- **Review mode** — reviewing a PR's concurrent code changes. Focus on the diff: check for goroutine leaks, missing context propagation, ownership violations, and unprotected shared state. Sequential.
- **Audit mode** — auditing existing concurrent code across a codebase. Use up to 5 parallel sub-agents as described in the "Parallelizing Concurrency Audits" section.

> **Community default.** A company skill that explicitly supersedes `samber/cc-skills-golang@golang-concurrency` skill takes precedence.

# Go Concurrency Best Practices

Go's concurrency model is built on goroutines and channels. Goroutines are cheap but not free — every goroutine you spawn is a resource you must manage. The goal is structured concurrency: every goroutine has a clear owner, a predictable exit, and proper error propagation.

## Core Principles

1. **Every goroutine must have a clear exit** — without a shutdown mechanism (context, done channel, WaitGroup), they leak and accumulate until the process crashes
2. **Share memory by communicating** — channels transfer ownership explicitly; mutexes protect shared state but make ownership implicit
3. **Send copies, not pointers** on channels — sending pointers creates invisible shared memory, defeating the purpose of channels
4. **Only the sender closes a channel** — closing from the receiver side panics if the sender writes after close
5. **Specify channel direction** (`chan<-`, `<-chan`) — the compiler prevents misuse at build time
6. **Default to unbuffered channels** — larger buffers mask backpressure; use them only with measured justification
7. **Always include `ctx.Done()` in select** — without it, goroutines leak after caller cancellation
8. **Avoid repeated `time.After` in hot loops** — each call allocates a timer and creates unnecessary churn; use `time.NewTimer` + `Reset` for long-running loops
9. **Track goroutine leaks in tests** with `go.uber.org/goleak`

For detailed channel/select code examples, see [Channels and Select Patterns](references/channels-and-select.md).

## Channel vs Mutex vs Atomic

| Scenario | Use | Why |
| --- | --- | --- |
| Passing data between gor
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