Skill-Details
css-animation-skill
Relevant custom CSS animation workflow, but this entry is an installation stub.
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SKILL.md
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--- name: css-animation-skill description: | Four-phase workflow — scrapes your live app's design language, interviews you about what to animate, produces a brief and self-contained HTML/CSS animation file, then iterates. Requires Claude-in-Chrome MCP for live scraping. triggers: - "CSS animation" - "custom animation" - "animation from live app" - "css-animation-skill" das: type: skill category: motion-animation upstream: "https://github.com/neonwatty/css-animation-skill" upstream_path: "SKILL.md" version: latest install: true --- # css-animation-skill > Catalogue stub — full skill: [neonwatty/css-animation-skill](https://github.com/neonwatty/css-animation-skill) ## Decision tree 1. **Is the full skill already installed?** Check whether the skill at this location still has a `das:` block: - Global: `grep -q "^das:" ~/.agents/skills/css-animation-skill/SKILL.md 2>/dev/null && echo "pointer" || echo "installed"` - Project: `grep -q "^das:" .agents/skills/css-animation-skill/SKILL.md 2>/dev/null && echo "pointer" || echo "installed"` - No `das:` block → full skill installed, invoke it and proceed - `das:` block present → go to step 2 2. **Detect scope, then install:** To detect scope: ```bash [ -e ~/.agents/skills/css-animation-skill ] && echo "global" || echo "project" ``` **Global** (installed with `-g`): ```bash npx skills add neonwatty/css-animation-skill --skill css-animation-skill -g -y ``` **Project** (installed without `-g`): ```bash npx skills add neonwatty/css-animation-skill --skill css-animation-skill -y ``` > **Claude Code:** send either command as a chat message starting with `!` to run it without leaving the conversation. ## Invoke after install - Skill name: `css-animation-skill` - Trigger phrases: "CSS animation", "custom animation", "animation from live app", "css-animation-skill" ## What it does Runs a four-phase animation creation workflow: (1) scrapes your live app using Claude-in-Chrome MCP to extract the existing design language — colours, fonts, spacing, motion style; (2) interviews you about what element to animate, desired feel, and constraints; (3) produces an animation brief and a self-contained HTML/CSS output file with the custom `@keyframes` animation; (4) iterates based on feedback until the result is approved. Produces bespoke keyframe animations matched to your app's visual identity rather than off-the-shelf library classes. ## When NOT to use - Library-based animations where custom keyframes aren't needed (use `animate-css-skill` or `framer-motion-skills`) - Video or Lottie output (use `wiggle-claude-skill`)Vollständige Quelle auf GitHub lesen (öffnet externe Seite)