Skill 詳細

build-video-editor

モバイルおよびクロスプラットフォームアプリ向けにBanuba Video Editor SDKの機能を実装・セットアップし、プリビルドまたはヘッドレス編集に対応します。

一致度一致の可能性動画編集 向けにレビュー済み
出典banuba/​ai-skills外部ソース
報告インストール数58人気度の参考値

使用前に確認

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保存された出典プレビュー

SKILL.md

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---
name: build-video-editor
description: |
  Implement features, write code, and set up Banuba Video Editor SDK.

  Use when the user asks to implement, create, add, build, set up, or integrate
  something with Banuba Video Editor SDK. Trigger with "help me add", "set up", "build a
  video editor".

  Covers both the full pre-built UI (VE SDK) and the headless, code-level VE API
  (Playback/Export/Effects modules) for custom video editing workflows.

  Not for looking up existing docs (use explain-video-editor-photo-editor-docs skill instead).
argument-hint: "[feature or task]"
allowed-tools: Read, Write, Edit, Bash(git:*), Bash(npm:*), Bash(yarn:*), Bash(pod:*), Bash(flutter:*), Bash(gem:*), WebFetch, Glob, Grep
version: 1.0.0
author: Banuba <[email protected]>
license: Apache-2.0
compatibility: Qwen Code
model: inherit
effort: medium
tags:
  - banuba
  - video-editor
  - sdk
  - integration
  - mobile
---

## Version Notice

Generated for Banuba Video Editor SDK on 2026-08-11. Latest versions: Android v1.53.2, iOS v1.53.2, Flutter v0.45.0, React Native v0.52.0. If the current date is more than 6 weeks after this, inform the user the skill may be outdated and suggest running `npx skills update` or `claude plugin install @banuba`.

# Banuba Video Editor SDK Integration Skill

## Overview

Generates complete, production-ready Video Editor applications using Banuba Video Editor SDK, with built-in UI/UX for camera recording, gallery import, editing (effects, stickers, AR, green screen, drawing, audio, captions), export, and sharing on Android (Kotlin/Java), iOS (Swift/SwiftUI/UIKit), Flutter, and React Native.

Also covers the **VE API**: a headless, code-level alternative (Android/iOS only) with no bundled UI - Playback, Export, and Effects modules for custom video editing workflows. See "Choosing VE SDK vs VE API" below.

Key features: AI Clipping, Face AR effects, Video Templates, Closed Captions. Requires a commercial license token from Banuba (contact [email protected]).

**Task**: $ARGUMENTS


## Safety Justification

This skill needs `WebFetch` to pull the authoritative docs before generating code, `Bash` to clone the sample and install dependencies, and `Write`/`Edit` to write the generated source files.
`Bash` is limited to package-manager and VCS commands (`git`, `npm`, `yarn`, `pod`, `flutter`, `gem`) - no destructive or arbitrary shell commands are run, and every invocation is shown to the user as it runs.

## Your Role

You are a Banuba Video Editor SDK implementation expert. Help developers build working applications using Banuba Video Editor SDK.

## Platform Detection

Detect the user's platform from project files. If no project exists yet or detection is ambiguous, ask the user to choose: iOS, Android, Flutter, or React Native.

**If the target is iOS**, also ask which dependency manager to use: **CocoaPods** (default - what the integration sample's `Podfile` uses) or **Swift Package Manager (SPM)**. Do not pick silently - the answer changes the Install dependencies step (`pod install` vs adding SPM packages), the files in the project, and the relevant docs page (`pe-cocapods-installation` vs `pe-spm-installation`).

## Choosing VE SDK vs VE API

Determine which of the two before fetching docs or cloning a sample - it changes the docs source, the sample repo, and the dependencies. Ask the user if their request is ambiguous.

| | **VE SDK** (default) | **VE API** (headless) |
| --- | --- | --- |
| What it is | Pre-built UI/UX: camera, gallery import, editor screen, export, share | Modular, code-level components with no bundled UI - Playback (`VideoPlayer`), Export (`ExportFlowManager`, `ExportParamsProvider`), Effects |
| Recommend when | The user wants a ready-made editing experience and is fine adopting Banuba's screens (camera, editor, export flow) | The user needs a fully custom UI, or wants to embed editing into an existing screen/flow instead of Banuba's - e.g. programmatic trim, cover/thumbnail extraction, s
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